Dread恐惧
0

- Energy
- 0
- Deck
- Combat
- Class
- Passive
- Shop cost
- 1
- Tier
- 2
- Max held
- 1
Triggers
When an enemy dies, Make Relief.
Properties
- Unplayable
- Mood
Where it appears
What the keywords mean
- Mood
- Can be harnessed by those who can control their emotions
- Unplayable
- Can't be cast
- When an enemy dies
- Whenever an enemy health reaches zero
0

- 能量费用
- 0
- 牌组
- 战斗
- 职业
- Passive
- 商店价格
- 1
- 层级
- 2
- 携带上限
- 1
触发
当一个敌人死去时, 创造 宽慰.
属性
- 无法打出
- 情绪