Shroom and Gloom Wikibuild 3271281

Going Feral

0
Going Feral card art
Energy
0
Deck
Combat
Class
Passive
Shop cost
2
Tier
2
Max held
1

Triggers

When an enemy dies, Make Familiarity.

Properties

  • Unplayable
  • Linger

Where it appears

Never offered on: P1_CardExclusions

What the keywords mean

Linger
This card will not be discarded at the end of the turn
Unplayable
Can't be cast
When an enemy dies
Whenever an enemy health reaches zero