Going Feral发狂
0

- Energy
- 0
- Deck
- Combat
- Class
- Passive
- Shop cost
- 2
- Tier
- 2
- Max held
- 1
Triggers
When an enemy dies, Make Familiarity.
Properties
- Unplayable
- Linger
Where it appears
Never offered on: P1_CardExclusions
What the keywords mean
- Linger
- This card will not be discarded at the end of the turn
- Unplayable
- Can't be cast
- When an enemy dies
- Whenever an enemy health reaches zero
0

- 能量费用
- 0
- 牌组
- 战斗
- 职业
- Passive
- 商店价格
- 2
- 层级
- 2
- 携带上限
- 1
触发
当一个敌人死去时, 创造 熟悉.
属性
- 无法打出
- 留存
出现位置
以下路线不会出现: P1_CardExclusions