Shroom Experiment菌菇实验
1

- Energy
- 1
- Deck
- Explore
- Class
- Camp
- Shop cost
- 2
- Tier
- 1
Feed a specimen to gain data<nobr>. CONSUME.
Properties
- Camp
Where it appears
- Combat reward, Biome A (common)
- Combat reward Act 1 End
- Combat reward (uncommon)
- Combat reward Act 2 End
What the keywords mean
1

- 能量费用
- 1
- 牌组
- 探索
- 职业
- Camp
- 商店价格
- 2
- 层级
- 1
喂食一个样本,获得数据<nobr>. 销毁.
属性
- 营地